Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktopmobileconsole and virtual reality platforms. It is particularly popular for iOS and Android mobile game development, is considered easy to use for beginner developers, and is popular for indie game development. The engine can be used to create three dimensional (3D) and two-dimensional (2D) games, as well as interactive simulations and other experiences. The engine has been adopted by industries outside video gaming, such as filmautomotivearchitectureengineeringconstruction, and the United States Armed Forces.

Unity isn't the only game development platform out there, so that means it's not ideal for every type of user. Still, Unity is ideal for certain kinds of game development.


1. Game Prototyping:

Due to Unity's Asset Store and its real-time 3D rendering, it's an ideal platform for developers to use to prototype games.

Unity can also be used to test out AR and VR so it's ideal to test out game architecture or simulations. This also makes Unity great for testing out user experience to ensure that players have a great game-play.


2. Making Games

The second main use for Unity is to actually create fully functioning video games.

Unity is particularly suited to indie games from developers who don't have access to large-scale development tools.


Unity is very flexible and can be used to make any types of video game, so this is a great platform for developers who want to try building their first game.